#Shrek game boy mac
Retrieved October 14, 2020.The home for gaming on Mac machines! Here you will find resources, information, and a great community of gamers. Archived (PDF) from the original on Octo. ^ "Shrek Not Among Top 6 Selling Xbox Titles".^ a b Miller, Skyler (December 9, 2002).
![shrek game boy shrek game boy](https://m.media-amazon.com/images/I/51M1PF7WEPL.jpg)
^ a b c Casamassina, Matt (November 12, 2002).^ a b Padilla, Raymond (December 8, 2001).^ a b "Shrek Extra Large for GameCube Reviews"."E3 2001: First Movies of Shrek on Xbox". ^ a b Orlando, Mike (October 30, 2002).
![shrek game boy shrek game boy](https://www.gamespot.com/a/uploads/scale_medium/box/6/0/8/8/34718-96088.jpg)
Īs of October 2002, total units of all of TDK's Shrek games released at the time, including the Game Boy Color, Xbox, and GameCube games as well as Hassle at the Castle (2002), totaled over 1.2 million units in sales.
![shrek game boy shrek game boy](https://www.reference-gaming.com/assets/media/product/9713/shrek-2-game-boy-advance-563dea84131d2.jpg)
On December 11, 2001, TDK Mediactive CFO Martin Paravato reported sales for both Fairy Tale Freakdown and the Xbox version making up "a significant portion of our revenue." Shrek was the ninth-highest selling Xbox for the month of November 2001, selling 45,900 units and making up 2.6% of the console's revenue. NextGen said of the Xbox version, "This young-skewing platform adventure is kept from greatness by a few small things – namely, bland, broken gameplay an uncannily counterintruitive camera unfocused, comically haphazard level design and goals and ho-hum sound. Extra Large 's visuals were less favorably received, with IGN critiquing the game's lack of bump mapping when transitioned over to the GameCube as well as the poor animation. Critics generally praised the game's graphical presentation, with X-Play 's Skyler Miller saying the game's graphics were "impressive at a standstill" and Raymond Padilla of GameSpy claiming the in-game graphics matched the movie's visuals. X-Play criticized Extra Large 's framerate, "jerky" animation, and camera control claiming it could make some players nauseous. IGN described Extra Large 's puzzles as "run of the mill" and complained of the lack of audio in certain sections of the game. Reviewers criticized the gameplay in particular, as well as the audio. Reception īoth Shrek and Extra Large received "generally unfavorable reviews" according to the review aggregation website Metacritic. On May 16, 2001, IGN released nine clips of gameplay footage from the Xbox title, noting "details in the graphics including loads of bump mapping an per pixel shading." Ī port of Extra Large for the PlayStation 2 was planned for release in 2003, but was cancelled due to TDK Mediactive being acquired by Take-Two Interactive later that year, as a result losing the rights for Shrek games. On February 6, 2001, the next-generation console was announced to be Xbox, development duties would go towards Sandbox Studios, and the game would use character and object models from the original movie.
#Shrek game boy license
On December 20, 2000, TDK Mediactive signed a five-year deal with DreamWorks to produce video games based on the Shrek license the plan upon signing was to release a Game Boy title coinciding with the film's release and issue another game for "a next generation platform" in the fourth quarter of 2001. The Magic Mirror gives Shrek a Book of Good Deeds and offers to teleport him to places where Good Deeds are required. The fog and Merlin's Fortress can be passed through the completion of Good Deeds. Shrek must travel to Merlin's Dark Tower Fortress of Pure Evil, but an impassable fog has been laid across the Fairy Tale Lands. Shrek is delivered a message by the infamous Magic Mirror that his wife Princess Fiona has been captured by an evil wizard, Merlin. Not many objectives vary from this, though a few will occasionally vary.įollowing a completely different narrative than that of the eponymous film which it is based on, Shrek is meant to be a "continuation" of the story of the film, taking place after the title character has set out to regain his swamp and become a "'de facto' hero" to the fairy tale creatures. In most objectives, the player hunts for an object and completes an action. The player completes objectives named "Good Deeds".